Animated Input Gesture Pack
GET IT NOW ON: GUMROAD
For Unity, Godot, and anywhere you can import sprite sheets.
Summary: Players shouldn’t have to guess what to tap, swipe, drag, or interact with. Make tutorials, onboarding, and gameplay prompts instantly clear with ready-to-use animated hand gestures.
Included Gestures
General gestures are available in both Single-Hand and Two-Hand scenes:
- Tap
- Tap Hold
- Pointing
- Grab
- Pinch In
- Pinch Out
- Swipe Up
- Swipe Down
- Swipe Left
- Swipe Right
- Two Fingers Tap
- Two Fingers Swipe Up
- Two Fingers Swipe Down
- Two Fingers Swipe Left
- Two Fingers Swipe Right
- Static
The Two-Hand Scene can play any of these gestures independently on the left and right hands, allowing you to create more complex tutorials and interactions.
Stateful Grab Animations:
- Grab Intro
- Grabbing
- Grab Outro
- Grab Complete
These animations can be combined to create complete grab-and-release interactions instead of being limited to a single looping animation.
Procedural Drawing Gestures (11):
- Horizontal Line
- Vertical Line
- Diagonal Line
- Circle
- Square
- Triangle
- Rectangle
- X
- Plus
- Checkmark
- Custom Path
Drawing gestures can use either the Index Up or Pointing hand visual.
The Custom Path system allows you to create your own gesture paths for tutorials and gameplay instructions.
This pack can be used in many game genres and applications, including:
Mobile • Hyper Casual • Touchscreen Games • PC Games • Tutorials • Onboarding • Interactive UI
FREE UPDATES!
Any new gestures, animations, hand variations, or improvements made by PolySets for this pack will be included in future updates.
REQUIREMENTS:
- The package is for Godot and Unity
Unreal Engine support coming in the future.
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